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      SpringCAD加工模板设置标准&等高套筒

       关闭 [复制链接]
      发表于 2006-8-1 09:49:00 | 显示全部楼层 |阅读模式
      <p>由于最近有些网友说设置会出错,所以将此帮助文件上传</p><p>SpringCAD加工模板设置标准</p><p>&nbsp;<br/>
      [此贴子已经被作者于2006-8-3 9:27:57编辑过]

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      发表于 2006-8-1 17:48:00 | 显示全部楼层
      <p>我从网上下载的2.2版的,刚开始用起来很正常,但后来出现了异常.EXPLODE、DDEDIT、INSERT等命令不能用</p>
       楼主| 发表于 2006-8-3 09:30:00 | 显示全部楼层
      <font color="#ff0000" size="5">2006/08/03 更新增加深度设置说明</font>
      发表于 2006-8-4 08:33:00 | 显示全部楼层
      以下是修改 hchtooltw.mns (hchtooltw.mnu)的内容,可以把层名清单列出点选,不影响原功能。<br/>ID__h_lco [_Button("层复制", "h_lco.bmp", "h_lco.bmp")](command "_toolbar""层名清单""_show");^C^C^P(if (not c:h_lco) (load "h_lco")(princ));h_lco<br/>ID__h_layon_ton [_Button("加开图层", "layon_ton.bmp", "layon_ton.bmp")](command "_toolbar""层名清单""_show");'layon_ton<br/>**层名清单<br/>ID_层名清单 [_Toolbar("层名清单", _Floating, _Hide, 659, 121, 13)]<br/>ID__UT [_Button("UT", "UT.bmp", "ICON_24_BLANK")]UT&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("UT_O", "UT-S.bmp", "ICON_24_BLANK")]UT_O&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;[_Button("UT_W", "UT-W.bmp", "ICON_24_BLANK")]UT_W&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; [_Button("UT_P", "UT-P.bmp", "ICON_24_BLANK")]UT_P&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; [_Button("UT_M", "UT-M.bmp", "ICON_24_BLANK")]UT_M <br/>ID__UM [_Button("UM", "UM.bmp", "ICON_24_BLANK")]UM&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; [_Button("UM_O", "UM-S.bmp", "ICON_24_BLANK")]UM_O&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; [_Button("UM_W", "UM-W.bmp", "ICON_24_BLANK")]UM_W&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; [_Button("UM_P", "UM-P.bmp", "ICON_24_BLANK")]UM_P&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; [_Button("UM_M", "UM-M.bmp", "ICON_24_BLANK")]UM_M <br/>[--] <br/>ID__UX [_Button("UX", "UX.bmp", "ICON_24_BLANK")]UX&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; [_Button("UX_O", "UX-S.bmp", "ICON_24_BLANK")]UX_O&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; [_Button("UX_w", "UX-W.bmp", "ICON_24_BLANK")]UX_w&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; [_Button("UX_P", "UX-P.bmp", "ICON_24_BLANK")]UX_P&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; [_Button("UX_M", "UX-M.bmp", "ICON_24_BLANK")]UX_M <br/>ID__US [_Button("US", "US.bmp", "ICON_24_BLANK")]US&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; [_Button("US_O", "US-S.bmp", "ICON_24_BLANK")]US_O&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; [_Button("US_W", "US-W.bmp", "ICON_24_BLANK")]US_W&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("US_P", "US-P.bmp", "ICON_24_BLANK")]US_P&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("US_M", "US-M.bmp", "ICON_24_BLANK")]US_M <br/>[--] <br/>ID__UZ [_Button("UZ", "UZ.bmp", "ICON_24_BLANK")]UZ&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("UZ_O", "UZ-S.bmp", "ICON_24_BLANK")]UZ_O&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("UZ_W", "UZ-W.bmp", "ICON_24_BLANK")]UZ_W&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("UZ_P", "UZ-P.bmp", "ICON_24_BLANK")]UZ_P&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("UZ_M", "UZ-M.bmp", "ICON_24_BLANK")]UZ_M <br/>ID__UU [_Button("UU", "UU.bmp", "ICON_24_BLANK")]UU <br/>ID__UU_O [_Button("UU_O", "UU-S.bmp", "ICON_24_BLANK")]UU_O <br/>ID__UU_W [_Button("UU_W", "UU-W.bmp", "ICON_24_BLANK")]UU_W <br/>ID__UU_P [_Button("UU_P", "UU-P.bmp", "ICON_24_BLANK")]UU_P <br/>ID__UU_M [_Button("UU_M", "UU-M.bmp", "ICON_24_BLANK")]UU_M <br/>[--] <br/>ID__GP [_Button("GP", "GP.bmp", "ICON_24_BLANK")]GUIDE <br/>ID__GP_O [_Button("GP_O", "GP-S.bmp", "ICON_24_BLANK")]GUIDE_O <br/>ID__GP_W [_Button("GP_W", "GP-W.bmp", "ICON_24_BLANK")]GUIDE_W <br/>ID__PUNCH [_Button("PUNCH", "PUNCH.bmp", "ICON_24_BLANK")]PUNCH <br/>ID__PUNCH1 [_Button("PUNCH1", "PUNCH1.bmp", "ICON_24_BLANK")]PUNCH1 <br/>[--] <br/>ID__DD [_Button("DD", "DD.bmp", "ICON_24_BLANK")]DD&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("DD_O", "DD-S.bmp", "ICON_24_BLANK")]DD_O&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("DD_W", "DD-W.bmp", "ICON_24_BLANK")]DD_W&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("DD_P", "DD-P.bmp", "ICON_24_BLANK")]DD_P&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("DD_M", "DD-M.bmp", "ICON_24_BLANK")]DD_M <br/>ID__DX [_Button("DX", "DX.bmp", "ICON_24_BLANK")]DX&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("DX_O", "DX-S.bmp", "ICON_24_BLANK")]DX_O&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("DX_W", "DX-W.bmp", "ICON_24_BLANK")]DX_W&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("DX_P", "DX-P.bmp", "ICON_24_BLANK")]DX_P&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("DX_M", "DX-M.bmp", "ICON_24_BLANK")]DX_M <br/>ID__DM [_Button("DM", "DM.bmp", "ICON_24_BLANK")]DM&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("DM_O", "DM-S.bmp", "ICON_24_BLANK")]DM_O <br/>ID__DM_W [_Button("DM_W", "DM-W.bmp", "ICON_24_BLANK")]DM_W&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("DM_P", "DM-P.bmp", "ICON_24_BLANK")]DM_P <br/>ID__DM_M [_Button("DM_M", "DM-M.bmp", "ICON_24_BLANK")]DM_M <br/>[--] <br/>ID__UD [_Button("脱板入子UD", "UD.bmp", "ICON_24_BLANK")]UD&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("UD_O", "UD-S.bmp", "ICON_24_BLANK")]UD_O&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("UD_W", "UD-W.bmp", "ICON_24_BLANK")]UD_W&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("UD_P", "UD-P.bmp", "ICON_24_BLANK")]UD_P&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("UD_M", "UD-M.bmp", "ICON_24_BLANK")]UD_M <br/>ID__DS [_Button("下模入子DS", "DS.bmp", "ICON_24_BLANK")]DS&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("DS_O", "DS-S.bmp", "ICON_24_BLANK")]DS_O&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("DS_W", "DS-W.bmp", "ICON_24_BLANK")]DS_W&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("DS_P", "DS-P.bmp", "ICON_24_BLANK")]DS_P&nbsp;<br/>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;[_Button("DS_M", "DS-M.bmp", "ICON_24_BLANK")]DS_M <br/>
      [此贴子已经被作者于2006-8-4 8:40:24编辑过]

      发表于 2006-8-4 09:05:00 | 显示全部楼层
      <p>牛兄辛苦了.谢谢楼主</p>
       楼主| 发表于 2006-8-4 17:46:00 | 显示全部楼层
      <div class="msgheader">QUOTE:</div><div class="msgborder"><b>以下是引用<i>txf321</i>在2006-8-1 17:48:00的发言:</b><br/><p>我从网上下载的2.2版的,刚开始用起来很正常,但后来出现了异常.EXPLODE、DDEDIT、INSERT等命令不能用</p></div><p>你看一下是不是在你每个打开图档的地方都会自动生成一个ACAD.LSP,如果是就是中毒了,这个病毒很早就有了,还好杀伤力不大.</p>
      发表于 2006-12-27 14:10:00 | 显示全部楼层
      <p>飞浪兄滴springCAD加强版,程式未打包,装上后问题多多,</p><p>计算冲裁力的程式跟QPCAD的比略低一些,还望加强,期待中...</p><p>能再加个算线割费的程式就好了,在下非常钦佩浪兄的精神,在此谢过</p><p></p><p></p><p>加开图层命令失效,原因是:</p><p>;;;功能 : 图层加开函数,调用格式 (0812-LAYER-TON layer_name)<br/>;;;特点 : 1) 不用 command 命令 2) 可以透明使用<br/>;;;By-Sring<br/>;;;2004/07/01<br/>;;;_______________________________________________________<br/>(defun c:t0() (0812<font color="#f70909">-0812</font>-LAYER-TON "0"));加开 0 层<br/>(defun c:t1() (0812-0812-LAYER-TON "1"));加开 1 层<br/>(defun c:t2() (0812-0812-LAYER-TON "2"))<br/>(defun c:t3() (0812-0812-LAYER-TON "3"))<br/>(defun c:t4() (0812-0812-LAYER-TON "4"))<br/>(defun c:t5() (0812-0812-LAYER-TON "5"))<br/>(defun c:t6() (0812-0812-LAYER-TON "6"))<br/>(defun c:t7() (0812-0812-LAYER-TON "7"))<br/>(defun c:t8() (0812-0812-LAYER-TON "8"))<br/>(defun c:tut() (0812-0812-LAYER-TON "UT")(0812-0812-LAYER-TON "UT_O")(0812-0812-LAYER-TON "UT_W"))<br/>(defun c:tuj() (0812-0812-LAYER-TON "UJ")(0812-0812-LAYER-TON "UJ_O")(0812-0812-LAYER-TON "UJ_W"))<br/>(defun c:tum() (0812-0812-LAYER-TON "UM")(0812-0812-LAYER-TON "UM_O")(0812-0812-LAYER-TON "UM_W"))<br/>(defun c:tub() (0812-0812-LAYER-TON "UB")(0812-0812-LAYER-TON "UB_O")(0812-0812-LAYER-TON "UB_W"))<br/>(defun c:tux() (0812-0812-LAYER-TON "UX")(0812-0812-LAYER-TON "UX_O")(0812-0812-LAYER-TON "UX_W"))<br/>(defun c:tus() (0812-0812-LAYER-TON "US")(0812-0812-LAYER-TON "US_O")(0812-0812-LAYER-TON "US_W"))<br/>(defun c:tuz() (0812-0812-LAYER-TON "UZ")(0812-0812-LAYER-TON "UZ_O")(0812-0812-LAYER-TON "UZ_W"))<br/>(defun c:tuu() (0812-0812-LAYER-TON "UU")(0812-0812-LAYER-TON "UU_O")(0812-0812-LAYER-TON "UU_W"))<br/>(defun c:tud() (0812-0812-LAYER-TON "UD")(0812-0812-LAYER-TON "UD_O")(0812-0812-LAYER-TON "UD_W"))<br/>(defun c:tdu() (0812-0812-LAYER-TON "DU")(0812-0812-LAYER-TON "DU_O")(0812-0812-LAYER-TON "DU_W"))<br/>(defun c:tdz() (0812-0812-LAYER-TON "DZ")(0812-0812-LAYER-TON "DZ_O")(0812-0812-LAYER-TON "DZ_W"))<br/>(defun c:tdd() (0812-0812-LAYER-TON "DD")(0812-0812-LAYER-TON "DD_O")(0812-0812-LAYER-TON "DD_W"))<br/>(defun c:tds() (0812-0812-LAYER-TON "DS")(0812-0812-LAYER-TON "DS_O")(0812-0812-LAYER-TON "DS_W"))<br/>(defun c:tdx() (0812-0812-LAYER-TON "DX")(0812-0812-LAYER-TON "DX_O")(0812-0812-LAYER-TON "DX_W"))<br/>(defun c:tdb() (0812-0812-LAYER-TON "DB")(0812-0812-LAYER-TON "DB_O")(0812-0812-LAYER-TON "DB_W"))<br/>(defun c:tdm() (0812-0812-LAYER-TON "DM")(0812-0812-LAYER-TON "DM_O")(0812-0812-LAYER-TON "DM_W"))<br/>(defun c:tdj() (0812-0812-LAYER-TON "DJ")(0812-0812-LAYER-TON "DJ_O")(0812-0812-LAYER-TON "DJ_W"))<br/>(defun c:tdt() (0812-0812-LAYER-TON "DT")(0812-0812-LAYER-TON "DT_O")(0812-0812-LAYER-TON "DT_W"))<br/>(defun c:t01() (0812-0812-LAYER-TON "0")(0812-0812-LAYER-TON "1"));加开 0,1 层</p><p>中重复了一个“-0812”将其去掉即可<br/></p><p>俺最遗憾的就是其中的一个绘制挂台让位的命令不能用,俺多次满怀希望的发邮件给作者,可都是黄鹤一去不复返,好生伤人呀,哪怕是让俺放点血也在年不惜啊!!!</p><p>我的辉哥,你咋不理俺呀,我也知道你很忙!!!可你知道我们这些小辈是多么 的期望吗?</p><p></p>
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