你是要这样的效果吗?
<img src="attachments/dvbbs/20039291773168764.jpg" border="0" onload="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt=\'Click here to open new window\nCTRL+Mouse wheel to zoom in/out\';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor=\'hand\'; this.alt=\'Click here to open new window\nCTRL+Mouse wheel to zoom in/out\';}" onclick="if(!this.resized) {return true;} else {window.open(\'attachments/dvbbs/20039291773168764.jpg\');}" onmousewheel="return imgzoom(this);" alt="" />
拉伸剪切你的绘图平面和参考平面都是一致的(不管那个孔),而旋转剪切时孔的绘图平面是不一样的,所以你得自己设定你阵列时其能自动找到正确的绘图平面才行。你没做到,所以不行。
看我的下图,就是用旋转剪切然后阵列。<img src="attachments/dvbbs/20039309514613472.jpg" border="0" onload="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.alt=\'Click here to open new window\nCTRL+Mouse wheel to zoom in/out\';}" onmouseover="if(this.width>screen.width*0.7) {this.resized=true; this.width=screen.width*0.7; this.style.cursor=\'hand\'; this.alt=\'Click here to open new window\nCTRL+Mouse wheel to zoom in/out\';}" onclick="if(!this.resized) {return true;} else {window.open(\'attachments/dvbbs/20039309514613472.jpg\');}" onmousewheel="return imgzoom(this);" alt="" />